Web 3.0 Medical Education PDF Print E-mail
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Thursday, 10 July 2008 10:57

"Network as platform" — data as the driving force

  • concepts from cyberspace are an important factor
  • convergence of standardised 3D enabling technology in combination with audio and video streaming
  • internet is prevailing now with applications in education
  • continuing education is delivered over high performance networks
Web 2.0 Medical Education - www.ovidiu.ca

 Real-time Education interactivity
 - in blended learning by combining distance learning with direct contact hands-on' human educational resources

Haptic "touch and feel" EDUCATION
Haptics
"Feel" the training - the use of tactile information to recover 3D object information emerges as a new educational pattern in medical fields.

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INSTRUCTIONAL VISUALIZATIONS

 

The flexibility of the Web 2.0 environment in a variety of settings including student homework, group projects, computer lab activities, and pre-a nd post-clinical exercises

It encompasses electronic health records, administrative information, CAD/CAM technology, visulizations and 3D reconstructions, diagnostic digital imaging for all dentistry disciplines.

VIRTUAL REALITY (VR) IMPLEMENTATION
leverage 3D as digital media as easily as we do with text and 2D graphics enables the visualization of applications in Virtual Reality and Augmented Reality through integration of interactive realtime 3D technology.


Applications derived from R&D projects based on multi-media standards of the consortia Web3D and MPEG, e.g. VRML, X3D and MPEG-4 are starting a steady trend in modern industry.

Last Updated on Monday, 16 November 2009 13:32
 
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